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Dusk Tactics

2D Isometric Turn Based Strategy RPG

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Development Log #040

Development Log #040 Two Year Mega Gif – November 2nd 2021 Ever since I started posting about Dusk Tactics on social media, specifically Twitter, I’ve had to create many gifs to show off different gameplay features and more importantly attract possible interested players. For this two year mark, I decided to make a mega-gif, it’ll

Avatar Posted by lou Posted on November 2, 2021December 19, 2023

Development Log #039

Development Log #039 Knockbacks & Ripples – October 31st 2021 Knockbacks are when a unit is moved from their current tile due to an attack or ability. Some knockbacks are simple and knockback a unit 1 tile. Others can be more complex and knockback units in every direction. Knockbacks don’t need to cause damage, but

Avatar Posted by lou Posted on October 31, 2021December 19, 2023

Development Log #038

Development Log #038 Work From Home – October 26th 2021 Can’t make it to work? The Lucidia Guild Hall has a work from home program using astral projection so nobody misses those important meetings! There are a few different display effects that we use to alter appearance. Some of these have been seen before, like

Avatar Posted by lou Posted on October 26, 2021December 19, 2023

Development Log #037

Development Log #037 Dusk Tactics 2021 Updates – September 22nd 2021 These features were added during the first half of 2021. New Features Free Battles (repeatable battles) can be set to scale to the player’s average unit level as well as randomize names. Terrain modifiers finally properly factored into attacks. For affected attacks/abilities, this will alter

Avatar Posted by lou Posted on September 22, 2021December 19, 2023

Development Log #036

Development Log #036 YouTube Channel Gameplay Videos – September 21st 2021 I apologize for the lack of updates on the website. I post multiple updates a week on our Twitter as this allows me to quickly update and get back to working but I really need to clean up the site, update it with new information and

Avatar Posted by lou Posted on September 21, 2021December 19, 2023

Development Log #035

Development Log #035 Frozen Status Effect – August 21st 2021 This gif is VERY different from the last one. Currently the Frozen status removes all control, increases Magick Defense, increases Ice Resistance, and decreases Fire Resistance. Fire abilities will also cancel the Frozen status effect. My idea is to have Frozen units, when pushed, go

Avatar Posted by lou Posted on August 21, 2021December 19, 2023

Development Log #034

Development Log #034 Making Statues – August 18th 2021 Want to break through enemy lines? Turn your ally to stone and then push her through! The ability ‘Calcify’ turns the target into stone, increasing their Physical Defense immensely but disabling most actions. The above strategy is not recommended, unless you could find some way to

Avatar Posted by lou Posted on August 18, 2021December 19, 2023

Development Log #033

Development Log #033 Bridge Scenario – August 14th 2021 I worked a bit on the scenery, swapping between art and code really helps with burnout! Still playing with the awesome special effects by SeraphCircle, there’s a whole bunch of sci-fi ones that I really want to add! The bridge scene is coming together, both visually

Avatar Posted by lou Posted on August 14, 2021December 19, 2023

Development Log #032

Development Log #032 (Archived) Indie Dev World Order Convention – September 28th 2020 Much has been accomplished in the past 6+ months! I hope to outline some new features soon, but for now I want to announce that we have been chosen to attend IWOCon 2020! This will be our first convention and it’s a huge

Avatar Posted by lou Posted on September 28, 2020December 19, 2023

Development Log #031

Development Log #030 (Archived) First Official Version Information – April 4th 2020 I wanted to do an informal write up about the demo. I hope to have it out by the end of this month, and as I get closer I feel some things need to be laid out so you guys understand what this

Avatar Posted by lou Posted on April 4, 2020December 19, 2023

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