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Dusk Tactics

2D Isometric Turn Based Strategy RPG

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Development Log #054

Development Log #054

Final Demo Scenario Complete – June 9th 2022

The 10th, and final scenario, of the demo will feature three groups of units. Two groups are controlled by the AI and will actually be fighting against one another. They are the Castle Defenders (allies) and the Castle Attackers (enemies). Your units will make up a third group that will also fight the Castle Attackers. You’ll control 8 units and attempt to reach the castle gate. This map contains the most amount of units on the map at the same time and on top of that the enemy will have many reinforcements!

As mentioned above the Castle Defenders are a group controlled by AI and are essentially allied to player units. The enemy army will actively seek to destroy the Castle Defenders so you must remind them that you’re there. You can try to save the defenders, or have them weaken the enemy for you. The best strategy could be to work together, but you can also use the defenders to distract the enemy while you deploy hit and run tactics.


Note: Remember, some of the images and gameplay depicted here may be outdated and does not represent the current state of the game!

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