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Dusk Tactics

2D Isometric Turn Based Strategy RPG

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Development Log #043

Development Log #043

Conditionals and Combos: Wolf Edition – December 18th 2021

The latest addition in combat is called ‘Conditional’ abilities. These are abilities that have an extra effect, or bonus damage if a condition is met.

One example of this is the new move, Backstab. Backstab is a normal physical attack, however, if you attack from behind your opponent, you will switch places with them. This will most likely end up being a Rogue ability as it just feels like something a Rogue would do.

Another addition to combat are something called multi-hit attacks, or Combos. They are basically attacks that can hit more than one time. Usually their damage for each hit is less than that of a normal attack, but since you are hitting something multiple times, if all hits connect, it may do more damage overall.

Every hit in a multi-hit attack has it’s own result. It can be a miss, a hit, a critical, a graze, a block, etc.

You may have noticed a new type of enemy in that last example. Lykons, basically Wolves, have been added to the game. While the sprite still needs a lot of work, the Lykon is a member of the Beast race and they tend to appear in packs.


Note: Remember, some of the images and gameplay depicted here may be outdated and does not represent the current state of the game!

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