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Dusk Tactics

2D Isometric Turn Based Strategy RPG

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Development Log #028

Development Log #028 (Archived)

Registration for Alpha Testing (Read Note) – September 17th 2019

I am a bit ahead of schedule (however I am the one who makes the schedule, so take that for what it’s worth) with the UI development. I now have a working, albeit slightly ugly, interface for unit management. This includes managing all of your units individually. You can preview, learn, change Jobs. You can change all equipment (except Accessories as they are not implemented). You can manage Abilities, as in learn new ones based on learned Jobs, change which abilities are active and more. The last part of this is for Passives, and it’s pretty much going to be exactly the same as Ability for functional purposes.

None of this UI is set in stone, in fact quite the opposite. I needed some functionality for the upcoming alpha testing, so we can actually see what works and what doesn’t. Then I can go back with a real artist and really make everything look nice.

Speaking of the Alpha Testing, I originally planned to have an initial closed alpha test toward the end of 2019. That’s currently on schedule with the latest being Q1 2020. To aid with this I have setup a Bug Tracker and a Forum. The forum is currently up and while there’s not much there, it’s where I’ll be conducting much of the testing process. If you want to help with the project, especially with the alpha test, please register on the forum. I really appreciate any and all support as the next few months are going to get very busy.

[Note: This (new) website should be open for registration soon. As we lost all the accounts from the old website everyone will have to register again. I’ll be using that as we expand our closed alpha testing in 2024.]


Note: The images on some of these older development logs might show resources that are copyrighted or have other use restrictions. None of these resources are used in the current version of the game and they were never used in any version that was released at any time.

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