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Dusk Tactics

2D Isometric Turn Based Strategy RPG

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Development Log #053

Development Log #053

Scenario 10: The Floral Palace – May 21st 2022

The last scene of the demo takes place at a very prominent location: The Floral Palace.

With the Floral Palace under siege, the Countess stares out the nearby window with unease as her vassals argue. What fate awaits the town of Lucidia?

There are interior and exterior scenes as well as one of the largest maps overall. This scene pushes the Scenario Editor to the limits to see how many units, events, triggers, etc I can put into a scene.

The battlefield itself will feature tons of enemies who are fighting on two fronts, so you wont be the only force they have to deal with. A lot can happen between the Palace’s Defensive Troops and the enemies, so the battle can vary with each play-through. You’ll be able to place as many as 8 (or more) units on the map and the enemy will continually reinforce themselves as you make your way towards the front gates.


Note: Remember, some of the images and gameplay depicted here may be outdated and does not represent the current state of the game!

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