As we get closer to a wider alpha demo release of the early version of Dusk Tactics, I will be conducting various tests to see the best methods for handling things like screen resolution.
This is the toughest part because there are so many different resolutions, and then you have OS DPI magnification, etc. Since Dusk Tactics uses pixel art, we really want to make sure the players get the best looking experience possible.
I released an executable JAR file, which you can find here along with instructions: https://dusktactics.com/screentest/
If you have the time, test it out and give some feedback! It’d be greatly appreciated! So far it’s worked well, but we need a much wider sample size.
It emulates how Dusk Tactics would appear on your screen using what I like to call the ‘forced resolution change” method.
If it is successful, it’ll be one additional option to allow players to get a nice, smooth, pixel perfect gameplay experience.