Sprite Animations - Walking in Place

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VonBruinwald
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Posts: 2

Re: Sprite Animations - Walking in Place

Post by VonBruinwald »

Another late comer; WALK!

However in the interest of future proofing I would suggest creating an IDLE animation using the walking sprites. That way it makes it easier to implement IDLE animations in the future should the decision change. It also allows the potential of a menu option for "extra animations" that would leave the decision in the players hand.

Current proposal:
Create IDLE animation using existing walk frames.

If design decision changes:
Convert IDLE animation walk frames to idle stance frames

Future proposal:
Implement a menu option for "extra animations". If enabled IDLE animation is used for idle stance; if disabled WALK animation is used for idle stance.


 

Milaevo
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Novice
Posts: 2

Re: Sprite Animations - Walking in Place

Post by Milaevo »

Just another vote for 'walk' regardless of how late to the party I am. :D

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